Dec 16, 2007, 08:51 PM // 20:51
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#41
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Frost Gate Guardian
Join Date: Aug 2007
Location: America
Guild: [SBP]
Profession: Mo/
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My favorite mission would have to be Frost Gate.
Two words: "Rurik! No!"
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Dec 16, 2007, 10:27 PM // 22:27
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#42
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Wilds Pathfinder
Join Date: Aug 2007
Guild: [Luck]
Profession: E/
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Gates of Kryta
- LOVE the scenary. the beach/ocean was beautiful
- Creative bonus! Oink!!
- Great part of Prophicies story... Introducing the White Mantle
- Lions Arch was right after it
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Dec 17, 2007, 03:00 AM // 03:00
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#43
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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getting to kill off glint in dragon's lair.
and then any of the missions where you get to kill off a famous npc: Rurik, Shiro, Lich, Varesh.....
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Dec 17, 2007, 04:04 AM // 04:04
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#44
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Ascalonian Squire
Join Date: Dec 2007
Location: New Zealand
Guild: Realm of legend and myth[MYTH]
Profession: W/R
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Absolutly hate frost gate(to long for me altho seeing rurik getting pwnt is great)....Thunder head keeps pretty cool tho holding of all mursaat,jade and the summit
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Dec 17, 2007, 04:20 AM // 04:20
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#45
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Lion's Arch Merchant
Join Date: Nov 2007
Profession: Mo/
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another for VS, the carnage is just so fun if you're playing something AoE.
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Dec 17, 2007, 04:55 AM // 04:55
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#47
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Tihark Orchard ftw.
It looks alive and for once actually feels like a mission.
All the other missions are "....The worlds in danger....we are sending you 8 men to fight an entire army, a god, and then some torment dudes!. Were sending you 8 men against a killer disease that mutates people, an envoy, the assassin of our former emperor, and against a Twisted dragon!. We're sending you 8 men into the crystal desert and then you can go fight Titans...."
Im sorry no..
Tihark orchard.
We need political support in this war, we need to exhaust every resource we can get our hands on.
So you send someone to take care of this.
Unfortunately your proposals are crashed, someone set you up the bomb!
It's also beautiful, has the most originality in a mission...You solo it, its just awesome.
Eternal grove is okay...in NM mode, hard mode can go to hell (if you want bonus T_T)
Last edited by ensoriki; Dec 17, 2007 at 04:58 AM // 04:58..
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Dec 17, 2007, 05:38 AM // 05:38
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#48
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Pretty Hate Machines [NIN]
Profession: Me/
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I looove playing the Consulate Docks. It just feels rather epic for me. Plus, when I hook it up to 5.1 surround, it's even better.
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Dec 17, 2007, 05:44 AM // 05:44
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#49
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Desert Nomad
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Consulate Docks and Dzagonur Bastion because they make you feel like part of a larger conflict, Tihark Orchard because it's such a great change of pace, Hell's Precipice because it requires some forethought and careful play and because [SPOILER] you get to (re)kill Rurik.
If we're counting mission-like quests from EotN I'd throw in Against the Charr and Assault on the Stronghold, both for their tactical feel and for the opportunity to kick some Charr ass again after all this time.
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Dec 17, 2007, 06:01 AM // 06:01
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#50
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Quote:
Originally Posted by ensoriki
Tihark Orchard ftw.
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QFT
It's the only time our heroes have to personally handle the political/people side of the story. Every other time there was some support to be gained or w/e an NPC handled it and we just had to be the muscle in the battles. In fact now that I think about it NF is about the only campain in which our characters personally handled a lot of the political side of things as well as the battlefield side.
The mix of the two made Nightfall's story a lot more fun imo. Even defending yourself for killing General Kayet (is that the right one?) before the consulate was a nice switch up instead of a cutscene. though it's a rather annoying argument with morghan it still added a lot of depth to the story.
That being said I also really like the missions with big battles, not just a lot of enemies to fight, but a lot of allies fighting a lot of enemies alongside you. I loved Consulate docks, it was the first time I really felt like we were actually in a war.
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Dec 17, 2007, 06:34 AM // 06:34
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#51
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Furnace Stoker
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Quote:
Originally Posted by EPO Bot
I like Aspenwood because it's a small taste of GW2. At least i hope.
-Use crazy builds without getting kicked.
-Skill doesn't matter, but it helps anyway.
-Fight one vs one when you see someone getting separated.
-Lots of NPC's to distract the enemy.
-No matter what you fight, it always helps.
-It's just one giant clusterf*ck.
I luv it.
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Thats not really "GW2", actually well I can't say that. What I mean to say is that its more like... Persistent world PvP (L2, WoW, etc etc) where you can kill any enemy you see anytime with a very bare minimum rule of conduct (kurzick vs luxon). Really gives it more of a realistic feel, opposed to say... 16 people joining together to bash each others brains out while running around with a flag.
In GW2 I hope they have persistent world pvp, but with races as the bare minimum rule of conduct instead. Although, GW lore really isn't deep enough to support something like that with out contradicting itself up the ass.
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Dec 17, 2007, 06:52 AM // 06:52
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#52
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Krytan Explorer
Join Date: May 2006
Location: California | Ascalon
Profession: Mo/
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Nolani Academy and The Great Northern Wall. Loved those two. Running from the Charr and fighting on a tilted ruin were my fondest memories of Guild Wars.
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Dec 17, 2007, 07:09 AM // 07:09
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#53
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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Thunderhead Keep, or the Frost Gate. Seeing Rurik die, or defending the castle at the end is just fun. With the right groups anyway.
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Dec 17, 2007, 07:18 AM // 07:18
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#54
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Forge Runner
Join Date: Nov 2006
Profession: W/
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abaddon's mouth.
>) mursaats
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Dec 17, 2007, 08:16 AM // 08:16
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#55
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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my fav mission is Dunderhead Keep still, i think mainly because even after 2 years the games been out, people still dont know how the mission works exactly.
its just so fun to rush out the camp and kill off all the mursaat at their spawn outside
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Dec 17, 2007, 09:53 AM // 09:53
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#56
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Consulate Docks, total war!
The cutscene at the end when it all gone fubar was the best imo.
"Oh no! They have demon!"
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Dec 17, 2007, 11:39 AM // 11:39
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#57
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Desert Nomad
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
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I like Nahpui Quarter. Very fun mission once i learned that it wasn't that difficult.
Also gotta give points to Tihark Orchard for originality.
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Dec 17, 2007, 12:40 PM // 12:40
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#58
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Lion's Arch Merchant
Join Date: Nov 2005
Location: UK
Guild: Hearts Of Fury [HoF]
Profession: R/
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Gate of Madness.
It's good to see two old friends again, and smack them senseless just like old times.
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Dec 17, 2007, 03:51 PM // 15:51
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#59
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Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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Dragon's Lair. I really like how it's set up, how the bonus is triggered, and Glint.
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Dec 17, 2007, 04:12 PM // 16:12
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#60
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Academy Page
Join Date: Mar 2007
Location: In my House duh...
Guild: Knights of The Primeval Kings [Knyt]
Profession: W/
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1. Thunder Head Keep
2. Naphui Quarter
3. Tihark Orchard
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